DANIELE PEZZELLA – 3D Character Animator, 3D Generalist

Date of birth: July, 6th, 1982
Email: info@danielepezzella.it
Website: http://www.danielepezzella.it
online reels: 3D Generalist, 3D Animator
Mobile UK Number: Please ask
Mobile IT Number: Please ask
Phone Number: Please ask


I have a natural attitude to graphic arts. While studying advertising, i understood that Computer Graphics gave me the best satisfaction in realizing creative content. CG and especially CG Character animation are the areas I would love to work in. Mid/Long term objective: Character Animator/Creature Animator on Feature Films, Videogames, Tv commercials

Work Experience

March 2015 – Present
3D Animator, Worldwide FX, Sofia – BG
Projects: 3D Animator on Feature Films: Criminal(TBR), London Has fallen(TBR)

March 2014 – February 2015
3D Animator, 3D Generalist, R&D, 101 Percent Studio, Rome – IT
Projects: 3D Animator on Tv commercials and Mobile Videogames

November 2013 – January 2014
Remote Instructor, CmiVfx, Elk Grove – USA
Projects: Character rigging in 3DSMAX for 2d Motion graphics animation

October 2013 – November 2013
3D Animator, Cubic Motion, Manchester – UK
Projects: 3D Animator on Ryse: son of Rome, Battlefield 4, Killzone mercenary and other 2 AAA Videogame Titles(soon to be released)

October 2012 – November 2012 (2 weeks)
3D generalist, 3D Animator, Passion Pictures, London – UK
Projects: 3D Generalist on EE Mobile tv Commercial – Watch it!

September 2011 – February 2012
Freelance Character Animator, Digital TRX, Remote work
3Projects: 3D Character animator

March 2007 – July 2011
Freelance CG  Animator, 3D Generalist, Direct 2 Brain, Latina – Italy
3D Character Animator, Roto Animator, 3D Genarlist (Matchmoving, 3D Modelling, MoCap Cleanup)

April 2009 – May 2009
Freelance CG Animator, Frame by frame, Rome – Italy
3D Animator, 3D Generalist (camera animation, 3d motion graphics)

September 2005  – Jan 2007
CG Generalist, Iena Studios, Latina – Italy
3D Character Animator, 3D Generalist (pipeline writer, 3D modeller, Rigging)

Vocational Training

September 2011 – July 2012: iAnimate.net, online animation school
Advanced Character Animation for feature films.

July 2008: University of Rome “La Sapienza”, Rome – Italy
Degree in communication and advertising studies

July 2001: Technical Institute “G.Marconi”, Latina – Italy
High School diploma in computer sciences


Hard skills
Animation: Full body acting, lip sync, Close up facial acting and lip sync, Advanced body mechanics and pantomime acting, Photoreal Movements
Project: committed to projects, stick to deadlines, excellent communicator, sense of responsibility, motivated, positive attitude, great work organization
CG Generalist: Modelling, uv editing, texturing, basic rigging, matchmoving, keyframe character animation, basic Compositing, Rendering

Software skills
3D: Maya + Vray, 3DS Max (Cat, Character Studio), Cinema 4D, Zbrush, MotionBuilder, Pftrack, Nuke
2D: Photoshop, Illustrator, Premiere

Spoken Languages

English: Excellent in Listening, speaking, writing
Italian: Native Language

Social Activities and interests

Sports, open air experiences, skating, environment care, bike, book reading, cinema, videogames, sketching and drawing, old bikes restyiling, action figures collection, comics reading, blood donation


Ascanio Malgarini, VFX Supervisor, Direct 2 Brain – Italy

“Daniele is a skilled and responsible professional, it is really easy for him to integrate in a team, as well as finishing his job indipendently. He has a very good knowledge of the softwares and strong skills in animation techniques. He’s a precious asset, who never saves energy to get always the best result from his job”
May, 8, 2012

Monica Masciocchi, VFX Producer, Frame by Frame – Italy

“Daniele is a good CGI animator, skilled, serious, trustable, and a nice company too. His Main strenghts: Very good results, Pleasant, Convenient”
December, 19, 2009

Augusto Lombardi, Sr. FX TD, Direct 2 Brain – Italy

“Daniele is a good animator and a person that you can trust. I had many occasions to test his passion for 3D, he always gets the best result, proposes solutions, works hard, he is patient and        never looses his smile. I hope to have new occasions to work with him again.”
November, 10, 2009